- Blowpipe- You can now use blowpipe when wielding dragon bolts (e) or dragon arrows in range ammo slot.
- Toxic Staff of the Dead- 15% Magic percent damage will now be including 11k zulrah scales to fully charge the staff and to be able to wield you need 75 magic and 75 attack and 59 crafting to add the magic fang to the staff of the dead.
- Slayer helmet imbued- Now the slayer helmet imbued will give 15% in magic attack damage and range. Only during slayer assignments will you be able to use the benefits of the damage.
- Occult necklace- Now it will be based off on percentage in all magic attack styles including trident of the swamp, toxic staff of the dead, ancient staff, staff of the dead, and god staffs.
- Trident of the swamp- This will now be based on charges it can hold up to 2500 charges 1 chaos rune 1 death rune 5 fire runes and one zulrah scale for one charge.
- Tanner npc- Tanner npc will now be located at skilling area teleports.
- Staffs- elemental staffs will now be infinite and will be able to give infinite amount of runes now in your mage book for spells as well as mystic mud staff and steam battle staff will be given the same value of both earth and water (mud battle staff) and water and fire. (steam battlestaff)
- Second stage of tarn- pretty much will be nerfed protection prayers are going to work against the second stage.
- Corporal beast- protection prayers will work against it.
- Dragon darts- now have attack bonuses and range strength implemented.
- Crystal bow- now works when drinking creature combat potions, void, and eagle eye.
@Thanks to Velco for doing these updates.
If you have any bugs to report, please post them here http://amuliusrsps.com/forum/index.php?/forum/141-bug-reporting/